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mkrulik@inet.hr



Pridružen/a: 22. 09. 2005.
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Lokacija: gabon

 Post Postano: ned ožu 22, 2009 4:39 pm    Naslov: nekroni dolaze
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Necron:
-Feel no Pain: All models with the Necron special rule have Feel no Pain.
-Stuborn: All models with the Necron special rule count as Stuborn

Phase Out – Phase Out is determined at the beginning of the other player’s turn if the number of Necron units falls below 20% then the entire army will Phase Out causing automatic defeat.

Gauss – Even the smallest gauss weapon is capable of puncturing the mightiest armour. Any 6’s on the ‘to wound’ roll will always wound or glance regardless of toughness and armour value respectively as well as counting as having an AP of 1.

Modular – Because all Necron units are mechanical, all their attachments are permanent additions, therefore all stats enhancements for Necron units add to the base stat line and are considered the base stat for calculating effects (such as instant death).

Necron Wargear:

†Warscythe – 10pts
†Lord Claws – 15pts
†Destroyer Body – 25pts
Phylactery – 15pts
Heart of Darkness – 15pts
Mantle of Doom – 15pts
Veil of Darkness – 50pts
Nightmare Shroud – 25pts
Chronometron – 15pts
Disruption Fields – 5pts
Lightning Fields – 20pts
Gaze of Flame – 15pts*
Solar Pulse – 20pts
Phase Shifter – 30pts
Shroud of Torment – 20pts
Shroud of Shadows – 20pts
Mask of Death – 30pts
Gauss Sigils – 10pts
Stasis Field – 15pts
Resurrection Orb – 50pts
Death Grip – 15pts
Advanced Necrodermis Shell – 15pts
Void Mask – 15pts
Phase Beacon – 15pts
*Essence of The Deceiver – 100pts
*Essence of The Nightbringer – 100pts
*Essence of The Outsider – 100pts
*Essence of The Void Dragon – 100pts
†**Symbol of The Deceiver – 100pts
†**Symbol of The Nightbringer – 100pts
†**Symbol of The Outsider – 100pts
†**Symbol of The Void Dragon – 100pts

* May only be taken by Gold or Platinum Lord
** May only be taken by Platinum Lord.
† Does not count to Wargear Limit
Note: You may not take a Symbol if you take the Essence of a different C’tan.

Warscythe – Any wounds inflicted in close combat by this weapon CANNOT be saved by any means (Saves, Feel no Pain, Bionics, etc), a model with a Warscythe also rolls 2d6 in close combat for armour penetration.

Lord Claws – Count as a Warsythe with Rending in close combat and count as 2 CCW.

Destroyer Body – Enables jetbike movement and grants a base +1 T bonus.

Phylactery – When rolling for Feel no Pain on the Necron Lord a 5 or 6 will restore 1 lost wound.

Heart of Darkness – A Necron Lord with Heart of Darkness may ignore its first failed armour save per turn. This effect does not work if the Necron Lord is wounded by weaponry that causes instant death or weapons that allow no armour save.

Mantle of Doom – Gives the Necron Lords a +1 armour save bonus.

Veil Of Darkness – Allows the Necron Lord and any unit within 6” of him to deepstrike once per turn.

Nightmare Shroud – Instead of shooting the Necron Lord can make any enemy unit within 18” take a Leadership or pinning test.

Chronometron – +1 I bonus and roll 2 dice when rolling for falling back or sweeping advance and pick the highest score.

Disruption Fields – Gives the Gauss rule to the model’s close combat attacks against vehicles.

Lightning Fields – For each unsaved wound that is inflicted on the squad a S3 AP- hit is returned. For every wound inflicted on the Necron Lord himself, regardless of whether or not wound is saved, the enemy is struck back with a S6 AP- hit.

Gaze of Flame – Negates the +1 attack for charging the units the lord is attached to and inflicts a -1 Ld penalty to all enemy units in close combat with the Necron Lord.

Solar Pulse – Once per game instead of shooting the Necron Lord can use a Solar Pulse. If used in a normal scenario all enemy units shoot using the Night Fighting rules on their next turn. If used in a night fight scenario then all Necron units can shoot without taking sight tests.

Phase Shifter – Gives the Necron Lord a 3+ inv save and makes him count as having frag grenades.

Shroud of Torment – Enemy squads with models within 18” get a –1 Ld penalty, even if they are using a model’s Ld which is beyond 18”.

Shroud of Shadows – The Necron Lord and any unit he has joined can only be fired on using the night fighting rules.

Mask of Death – Place the large blast template on top of the lords head. Any non-necron model underneath takes a S3 hit with no armour save allowed.

Gauss Sigils – Grants a +1 bonus to the strength of the Necron Lord using the Staff of Light or Lord Claws and gives the Warscythe an 24” S5 AP4 Assault 2 ranged attack.

Stasis Field – Inflicts a -1 I penalty on any unit in close combat with the Necron Lord.

Resurrection Orb – All friendly squads with a Necron models within 12” of the Necron Lord get their Feel no Pain rolls against shots with an AP of 1 or 2, close combat attack that ignore armour saves, attack that cause instant death. All friendly squads with a Necron models within 6” get +1 on their Feel no Pain rolls.

Death Grip – Grants the Necron Lord with a +1 S bonus and an additional attack.

Advanced Necrodermis Shell – Grants the Necron Lord a +1 T bonus.

Void Mask – Functions as a Psychic Hood with a 24” radius.

Phase Beacon – Any allied unit deepstriking can enter within 6” of a unit that carries a Phase Beacon and not scatter.

Essence Of The (C’tan) – At the beginning of the turn you may roll a d6, if you get a 6 you may replace the Necron Lord with the C’tan model. You get +1 on this roll on the 2nd turn, +2 on the third and so on. After the Essence of the C’tan is destroyed, replace the C’tan by the Necron Lord as it was before being replaced by the C’tan. If the Necron Lord has not been replaced or the Essence has not been destroyed, neither the model does counts as destroyed.

Symbol of the (C’tan) – All units with the Necron special rule gain one attribute according to the C’tan chosen:
-Deceiver: +1 Initiative.
-Nightbringer: +1 Strength
-Outsider: +1 Attack
-Void Dragon: +1 Toughness

Necron Army List

HQ –
Necron Lord Bronze
Necron Lord Silver
Necron Lord Gold
Necron Lord Platinum
Wraith Lord
Pariah Lord
Tomb Lord

Elites –
Pariahs
Immortals
Obelisk

Troops –
Necron Warriors
Flayed Ones

Fast Attack –
Wraiths
Scarab Swarm
Destroyers

Heavy Support –
Tomb Spyder
Heavy Destroyer
Monolith

Special Characters –
Essence of The Nightbringer
Essence of The Deceiver
Essence of The Outsider
Essence of The Void Dragon

HQ

Necron Lord Bronze – 80pts Type: Infantry
WS: 5 BS: 5 S: 4 T: 4 W: 2 I: 4 A: 3 Ld: 10 Sv: 3+

Special Rules: Necron, Independent Character

Weapons: Staff of Light

Options: Can take up to 80pts of wargear from the armoury.

Necron Lord Silver – 120pts Type: Infantry
WS: 5 BS: 5 S: 5 T: 5 W: 3 I: 4 A: 3 Ld: 10 Sv: 3+

Special Rules: Necron, Independent Character

Weapons: Staff of Light

Options: Can take up to 120pts of wargear from the armoury.

Necron Lord Gold – 160pts Type: Infantry
WS: 6 BS: 6 S: 5 T: 5 W: 4 I: 5 A: 4 Ld: 10 Sv: 3+

Special Rules: Necron, Independent Character

Weapon: Staff of Light

Options: Can take up to 160pts of wargear from the armoury.

Necron Lord Platinum – 200pts Type: Infantry
WS: 6 BS: 6 S: 6 T: 6 W: 5 I: 5 A: 5 Ld: 10 Sv: 3+

Special Rules: Necron, Independent Character

Weapons: Staff of Light

Options: Can take up to 200pts of wargear from the armoury.

Wraith Lord – 120pts Type: Infantry
WS: 6 BS: 4 S: 6 T: 4 W: 2 I: 6 A: 5 Ld: 10 Sv: 3+/3++

Special Rules: Necron, Independent Character, Wraithflight, Phase Shifter, Hit and Run

Weapons: Lord Claws (extra attack included in stat line)

Options: Can take up to 30pts of wargear from the armoury

Note: If you field a wraith lord as your HQ choice then you may also field wraith as your Troops choice and the Wraith’s max squad size is increased by 1.

Pariah Lord – 180pts Type: Infantry
WS: 5 BS: 5 S: 6 T: 6 W: 3 I: 5 A: 3 Ld: 10 Sv: 2+/3++

Special Rules: Independent Character, Soulless, Psychic Abomination, Fearless, Gaze of Flame, Phase Shifter

Weapons: Warscythe with built in Gauss Blaster

Options: Can take up to 20pts of wargear from the armoury

Note: If you field a pariah lord as your HQ choice then you may also field Pariahs as a troop choice.

Tomb Lord – 250pts Type: Infantry
WS: 4 BS: 4 S: 7 T: 7 W: 5 I: 4 A: 5 Ld: 10 Sv: 2+

Special Rules: Guardian of the Tomb, Monstrous Creature, Hover, Fearless

Weapon: Lords Claws (extra attack included in stat line)

Option: Can take up to 50pts of wargear from the Armoury, but Destroyer Body does not give jetbike movement.

Guardian of the Tomb: Scarab Swarms may be taken as Fast Attack and Troops (They must number 10 bases minimum and they may capture objectives). Tomb Spyders may be taken as a Heavy Support or Elite (must have 5 Scarab Swarm per Tomb Spyder).

Elites

Pariah – 40pts/model Type: Infantry
WS: 4 BS: 4 S: 5 T: 5 W: 1 I: 3 A: 2 Ld: 10 Sv: 2+

Squad Size: 4 – 10

Weapons: Warscythe with built in Gauss Blaster

Special Rules: Soulless, Psychic Abomination, Fearless

Immortal – 30pts/model Type: Infantry
WS: 4 BS: 4 S: 4 T: 5 W: 1 I: 2 A: 1 Ld: 10 Sv: 3+

Squad Size: 4 – 10

Weapons: Gauss Blasters

Special Rules: Necron

Options: May upgrade the squad with Disruption Fields for 2pts/model
May upgrade the squad with Lightning Fields for 3pts/model
May upgrade to carry a Phase Beacon for 15pts

Obelisk – 150pts Type: Tank/Skimmer
BS: 4 FA:12 (14) SA:12 (14) RA:12 (14)

Number: 1 – 3 (each acts independently).

Weapons: Particle Whip

Special Rules: Advanced Flight, Weak Connection, Living Metal, Entrench, Power Matrix

Weak Connection: May not use Power Matrix to teleport models with the Necron special rule until Settled Down.

Advanced Flight: The Obelisk can move 12” and will not drift or crash when shaken or immobilized respectively

Settle Down: May not move for the rest of the game, does not count as skimmer anymore, Armour becomes 14 on all sides, loses the Weak Connection Rule.

Troops

Necron Warriors – 20pts/model Type: Infantry
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 2 A: 1 Ld: 10 Sv: 3+

Squad Size: 8 – 20

Weapons: Gauss Flayers

Special Rules: Necron, Phased Reserve

Phased Reserves: Models with the Phased Reserves rule may always choose to use the ‘reserves’ (page 94) rule as described in the Organizing a Battle chapter of the Warhammer 40,000 rulebook. They must always enter play via a Phase Beacon or Monolith portal. Models that are not deployed by the end of the game, because there are no Phase Beacons or Monoliths available, count as being destroyed when determining the victor.

Options: May upgrade the squad with Disruption Fields for 2pts/model
May upgrade the squad with Lightning Fields for 3pts/model
May upgrade to carry a Phase Beacon for 15pts

Flayed Ones – 15pts/model Type: Infantry
WS: 4 BS: 0 S: 4 T: 4 W: 1 I: 4 A: 2 Ld: 10 Sv: 3+

Squad Size: 4 – 10

Weapons: Claws

Special Rules: Necron, Infiltrate, Move Through Cover, Terrifying Visage, Deepstrike

Options: May upgrade the squad with Disruption Fields for 2pts/model
May upgrade the squad with Lightning Fields for 3pts/model
May upgrade to carry a Phase Beacon for 15pts

Fast Attack

Wraith – 40pts/model Type: Infantry
WS: 4 BS: 0 S: 6 T: 4 W: 1 I: 6 A: 3 Ld: 10 Sv: 3+

Squad Size: 1 – 3

Weapons: Claws, Tail

Special Rules: Necron, Phase Shifter, Wraithflight, Rending, Hit and Run

Option: May upgrade claws to Power Weapons (keep Rending) for 10pts

Scarab Swarm – 12pts/model Type: Infantry
WS: 3 BS: 3 S: 3 T: 3 W: 3 I: 3 A: 3 Ld: 10 Sv: 5+

Squad Size: 3 – 20

Weapons: Claws

Special Rules: Fearless, Move Through Cover, Deepstrike, Swarm, Stealth, Vulnerable to blast/template

Options: May upgrade the squad with Disruption Fields for 4pts a model.

Swarm: Scarab Swarms move as jetbikes and count as Swarms

Destroyers – 50pts/model Type: Jetbike
WS: 4 BS: 4 S: 4 T: 5 W: 1 I: 2 A: 1 Ld: 10 Sv: 3+

Squad Size: 1 – 5

Weapons: Gauss Cannon

Special Rules: Necron

Heavy Support

Tomb Spyder – 60pts/model Type: Infantry
WS: 3 BS: 3 S: 6 T: 6 W: 2 I: 3 A: 3 Ld: 10 Sv: 3+

Squad Size: 1 – 3 (each acts independently)

Weapons: Claws

Special Rules: Monstrous Creature, Hover, Fearless

Options: May replace a claw with a particle projector (-1 attack penalty)

Heavy Destroyer – 60pts/model Type: Jetbike
WS: 4 BS: 4 S: 4 T: 6 W: 1 I: 2 A: 1 Ld: 10 Sv: 3+

Squad Size: 1 – 3

Weapons: Heavy Gauss Cannon

Special Rules: Necron, Targeting System

Advanced Targeting System: A model with the targeting Advanced Targeting System special rule may re-roll its failed to-hit rolls in the shooting phase.

Monolith – 220pts/model Type: Tank/Skimmer
BS: 4 FA: 14 SA: 14 RA: 14

Squad Size: 1

Weapons: Gauss Flux Arc, Particle Whip

Special Rules: Ponderous, Living Metal, Power Matrix, Gauss Flux Arc, Deepstrike

Special Characters

Essence of The Nightbringer
WS: 10 BS: 4 S: 10 T: 8 W: 4 I: 7 A: 3 Ld: 10 Sv: 3+ (inv)

Weapons: Death Scythe

Special Rules: Monstrous Creature, Fearless, Manifestation, Immune to natural law, Lightning Arc (Str 10 Ap 2), Etheric Tempest (at least 1 Str 5), Drain Life, Eternal Warrior

Death Scythe: Models wounded by the Nightbringer in Close Combat Must pass a Toughness test at –1T or be slain automatically (models who survive this or are unaffected lose 2 wounds).

Essence of The Deceiver
WS: 6 BS: 5 S: 6 T: 8 W: 3 I: 6 A: 4 Ld: 10 Sv: 3+ (inv)

Weapons: N/A

Special Rules: Monstrous Creature, Fearless, Manifestation, Immune to natural law, Manipulation, Wraithflight, Drain Life, Eternal Warrior, Deceive, Grand Illusion, Misdirect, Dread, Confuse

Essence of The Outsider
WS: 8 BS: 4 S: * T: 8 W: 4 I: 7 A: * Ld: 10 Sv: 3+ (inv)

Weapons: Energy Blast

Special Rules: Monstrous Creature, Fearless, Manifestation, Immune to natural law, Wraithflight, Drain Life, Eternal Warrior, Crazed

Essence of The Void Dragon
WS: 7 BS: 5 S: 10 T: 10 W: 5 I: 5 A: 4 Ld: 10 Sv: 3+ (inv)

Weapons: N/A

Special Rules: Monstrous Creature, Fearless, Manifestation, Immune to natural law, Drain Life, Eternal Warrior

Summary
WS BS S T W I A Ld Sv
Necron Lord Platinum 6 6 6 6 5 5 5 10 3+
Necron Lord Gold 6 6 5 5 4 5 4 10 3+
Necron Lord Silver 5 5 5 5 3 4 3 10 3+
Necron Lord Bronze 5 5 4 4 2 4 3 10 3+
Wraith Lord 6 4 6 4 2 6 5 10 3+/3++
Pariah Lord 5 5 6 6 3 5 4 10 2+/3++
Tomb Lord 4 4 7 7 4 4 4 10 2+
Pariah 4 4 5 5 1 3 2 10 2+
Immortal 4 4 4 5 1 2 1 10 3+
Necron Warriors 4 4 4 4 1 2 1 10 3+
Flayed Ones 4 4 4 4 1 4 2 10 3+
Wraiths 4 4 6 4 1 6 3 10 3+/3++
Scarabs 3 3 3 3 3 3 3 10 5+
Destroyers 4 4 4 5 1 2 1 10 3+
Tomb Spyder 3 3 6 6 2 3 3 10 3+
Heavy Destroyer 4 4 4 6 1 2 1 10 3+

Essence of the:
Nightbringer 8 4 10 8 3 6 3 10 3++
Deceiver 6 5 6 8 3 7 4 10 3++
Outsider 8 4 D6+4 8 3 7 2d6+3 10 3++
Void Dragon 7 5 10 10 5 5 4 10 3++

Vehicles
FA SA RA BS
Obelisk 12 (14) 12 (14) 12 (14) 4
Monolith 14 14 14 4

Weapons
Range Str AP Type
Gauss Flayer 24” 4 5 Rapid Fire, Gauss
Gauss Blaster 24” 5 4 Assault 2, Gauss
Gauss Cannon 36” 6 4 Heavy 3, Gauss
Heavy Gauss Cannon 36” 9 2 Heavy 1, Gauss
Particle Projector 18” 5 3 Assault 3
Staff of Light 18” 5 3 Assault 3
Particle Whip 24” 9 3(1) Ordnance *
Gauss Flux – Arc 12” 5 4 Heavy D6, Gauss *
Energy Blast 6” 5 4 Assault D6 *

_________________
What was pink now is blue,

What was one now is two.
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Likvor



Pridružen/a: 12. 10. 2005.
Postovi: 3225
Lokacija: Dark side of zagreb

 Post Postano: ned ožu 22, 2009 6:23 pm    Naslov:
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Broken? Već u samom startu? nenadjebivo.
S pozitivne strane ajde barem imaju nekakvu raznolikost u odnosu na prijašnji kodeks. Ali svejedno već neke stvari izgledaju prejake.

_________________
/Water = bacteria/
In all the world, there's only one technology,
a rusty sword for practicing proctology!
34L : 21V : 6d
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Degman



Pridružen/a: 27. 03. 2005.
Postovi: 3745
Lokacija: Banned

 Post Postano: ned ožu 22, 2009 6:43 pm    Naslov:
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Corin rejoice!
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DIsco King



Pridružen/a: 26. 03. 2005.
Postovi: 587

 Post Postano: ned ožu 22, 2009 6:45 pm    Naslov:
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wargear im djeluje jako dobro i korisno...
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TIFUSAR



Pridružen/a: 25. 03. 2005.
Postovi: 4928
Lokacija: Medrengard

 Post Postano: ned ožu 22, 2009 9:15 pm    Naslov:
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Super!
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Corin



Pridružen/a: 17. 03. 2005.
Postovi: 1221
Lokacija: Zagreb

 Post Postano: pon ožu 23, 2009 1:14 am    Naslov:
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wow! vidi ti opcija! wow! vidi izbora! WOW TROOP CHOICE!

stvarno su ih pojacali moram priznati... ali su ih i poskupili... ali i dalje mi se svidja :)

jel zna netko kad bi to trebalo izaci?
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Dreadnought



Pridružen/a: 19. 01. 2006.
Postovi: 818
Lokacija: Forge World Jastrebarsko

 Post Postano: pon ožu 23, 2009 8:47 am    Naslov:
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još će najviše profitirat of Stubborn pravila, i kak još Corin baca kockice, nekroni mu nikad neće bježat Laughing
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Corin



Pridružen/a: 17. 03. 2005.
Postovi: 1221
Lokacija: Zagreb

 Post Postano: pon ožu 23, 2009 9:22 am    Naslov:
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i svidja mi se sto ce ocito biti i dosta novog fluffa... (outsider, void dragon)
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Likvor



Pridružen/a: 12. 10. 2005.
Postovi: 3225
Lokacija: Dark side of zagreb

 Post Postano: pon ožu 23, 2009 9:37 am    Naslov:
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Ovo s ctanom je kao i dawn of war-u. sumonas ga na lorda i kada ga ubiju(po statovima nikad), ostane ti lord.
_________________
/Water = bacteria/
In all the world, there's only one technology,
a rusty sword for practicing proctology!
34L : 21V : 6d
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Krunkova



Pridružen/a: 27. 03. 2005.
Postovi: 1088

 Post Postano: pon ožu 23, 2009 9:40 am    Naslov:
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Sad stižu Wraith armije- i destroyer armije...
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We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army....
(Colonel Walter E. Kurtz, Apocalypse Now)
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Dark Cross



Pridružen/a: 24. 08. 2005.
Postovi: 1108
Lokacija: Zagreb

 Post Postano: pon ožu 23, 2009 9:46 am    Naslov:
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biti ce za"ebano protiv toga igrati, ali su sada zakon!!! Very Happy
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Corin



Pridružen/a: 17. 03. 2005.
Postovi: 1221
Lokacija: Zagreb

 Post Postano: pon ožu 23, 2009 10:31 am    Naslov:
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ja se nadam da ce sad izdati i plasticne flayed ones i wraithove.. posto skupiti 2 troop choicea flayeda je podosta skupo sa blisterima.... (da ne pricam skupljati 15 wraithova)

_C
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Krunkova



Pridružen/a: 27. 03. 2005.
Postovi: 1088

 Post Postano: pon ožu 23, 2009 11:10 am    Naslov:
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To sa plastikom bi bio i red.
Po svoj prilici će bit 3 u boxu po 245 kn..ko ork bajkeri

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(Colonel Walter E. Kurtz, Apocalypse Now)
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Che



Pridružen/a: 27. 03. 2005.
Postovi: 1946

 Post Postano: pon ožu 23, 2009 11:27 am    Naslov:
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previše. možda 5 za te pare. ipak je plastika u pitanju, hm

pariah lord i parije su troop <3

predivno, ali tako čizipaf
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Krunkova



Pridružen/a: 27. 03. 2005.
Postovi: 1088

 Post Postano: pon ožu 23, 2009 12:01 pm    Naslov:
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Nisam ni rekao da nije previše,no ork bajkeri idu 3 u boxu koji košta 245 kn.

Lootasi/burna boysi su 5 orkova + oružje za 10 orkova 145 kn.


To je najnoviji codex i kao i svaki koristi logiku "shiny new model,shiny new rules" Laughing

_________________


We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army....
(Colonel Walter E. Kurtz, Apocalypse Now)
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