Arkadia

Forum Udruge stolno strateskih igara \"Arkadia\"
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PostPosted: Tue Sep 13, 2016 6:46 pm 
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Location: Hrvatska, Zagreb
Najbolja formacija im je ona sa sang. guardima i Danteom/Sanguinorom. Likovi odaberu turn u kojem će doći i ćarđaju nakon spuštanja. Nije preskupa a Dante može sam počistiti većinu jedinica.

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PostPosted: Wed Sep 14, 2016 1:16 am 
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Turk wrote:
Najbolja formacija im je ona sa sang. guardima i Danteom/Sanguinorom. Likovi odaberu turn u kojem će doći i ćarđaju nakon spuštanja. Nije preskupa a Dante može sam počistiti većinu jedinica.

Ali zato Raptor talon formacija radi disorderani charge kad deep strikea... Damn those loyalist corpsefuckers....
ali ej, barem imam maelstrom of gore, cabal, i termi annihilation force hehehe

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PostPosted: Wed Sep 14, 2016 7:47 am 
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BrotherBoZz1 wrote:
Ali zato Raptor talon formacija radi disorderani charge kad deep strikea


Krivo (potvrđeno ovim dolje - podatak prije nije bio poznat). Gravovi ipak prisutni with a possible twist (vidi zadnji paragraf).

First the upgrades.
without any surprise,
- Assault squad receive the same entry as vanilla : no JP, buy either the jumpack or the transport or leave them on foot. Evicerator available
- Devastator : same thing, they have acces to cherubin and grav cannon.
- vindi and WW can be fielded as squadron with the same bonus
- same thing for turbo boos bonus for speeders
- access to domain from the new disciplines

Then the news

First a DC chaplain
allow to reroll the roll to wound for him and its uni when charging except in a disorderd charge

Then the Baal :

Fieldable in squadron and may re roll 1 to W when played in squadrons of 3
I have no access to relics except the TH from Kraen wich becomes available to any BA character

Then you have 2 detachment or rather "super formations" "gladius" ... whatever
The first is a standard one the second is more Death company

Gladius like detachment
bonus
- re roll of warlord trait
- l+1I when charging
- zealot if any squad come below 50%
… And... That's all ! No free transport if 2 half company are played...

The formations
Core :
Demi Companie
As a vanilla one except you can swap the command squad for a furioso
Special rules Reroll of the warlord trait and +1I when charging and ... That's all !!!! NO OBJECTIVE SECURED And it's the same bonus as the whole formation... This is THE dark point IMO…
archangels demi companie
1 termi captain
2 furioso
4 units amongst termis assault termi vanguard sternguards
special rules :
Stubborn
Roll for reserve at Turn 1
Re roll scatter and roll only 1d6
Warlord trait re roll

HQ :
Leaders of the Angelic Host :
1 HQ
0-1 comman squad
0-1 Storm Raven
no special rules

Golden Host
Dante or Sanguinor
2-5 sanguinary guards units
Special rules :
No reserve roll you choose the turn they arrive and everybody arrive in DS
They can charge the turn they DS but count as disordered charge

Chapter ancients
3-5 units of
Dreads
Dreads Furioso
Dreads Archi
special rules
1time per battle, you can choose to sacrify the movement phase of any dread to either make a free shoot or a free movement of contact and resolve CC A. You can then proceed normally to shoot or charge

Auxiliaries :
Archangels orbital intervention force
3 termi squads of any sort
Special rules :
MUST be kept in DS reserve
one single reserve roll
The termi may eithershoot twice (not necessarly at the same target) OR charge the turn they DS but this will count as disordered charge

10th company Ambush Force
3-5 units of scouts or scout bikes
Restrictions : bikes must have mines
Special rules :
As long as it doesn't move a unit gain +1 cover (shrouded?)
Precision shot first turn

Death Company Strike Force
1 DC chaplain
3 DC squads
0-3 DC dreads
Special rules
Models within 12" of the chaplain gain +1A

Lucifer Armoured strike force
1 techmarine
3-5 units of preds or Baal
1-3 units of LR of any sort
Special Rules
Scouts
Overloaded engines free

Storm Raven Squadron
2-4 Storm Raven
Special Rules : One time per battle, during your movement phase, declare you target an enemy unit. All the SR within 72" of the target and with a LoS must shoo all their remaining stormstrike missiles on the target. This doesn't count toward the number of weapons usable and the SR may use their weapons during the shooting phase as normal.

Rapid Assault Force
1-3 units
Assault squads
bike squads
attack bike squads
speeder squadrons
Special Rules : none it's a "blank formation" usable only in the super detachment

Fire Support Force
1-3 units
devastator
WW
Vindi
Special rules : none it's a "blank formation" usable only in the super detachment

And then Death Company Gladius
Bonus :
Re roll traits
+1I when charging expect if disordered charge
After Deploying the unit, it may make a 6"move. This is NOT a scout move
Core
Death Company Strike Force as described

HQ
Death Company Command
1-3 choices amongst Astorath, Lemartes or chapelain CdlM

Aux
Archangels Orbital Intervention force as described
10th company support as described
Lucifer Armoured squadron as described
Storm Raven squadron as described
Rapid Assault Force as descibed

My global impression is positive as GW seems to get rid of the OP formations with lots of free stuf (I suggest vanilla and DA to profit from those bonus as long as they can because I don't see them pass the v8)
The formations are clearly assault orientated but the good thing is that GW didn't stick only on the assault phase and gave nice shooting bonus like the twice shot of the termis or the additionnal shots of the dread.
My only BIG concern is the lack of OS on the semi company. I don't think the gladius bonus are worth this loss and I reaaly expect to see a CAD with OS squads beside angelic host or dread formations

Death Company Relics
– 2+ armor with adamantium will and crusader –
– 2-handed power axe, Str of user,AP2 master crafted, armorbane
– Counter attack stuff
– Template pistol 4+ poisoned AP6
– Inferno pistol 12” master crafted
– DC chaplain only crozius: AP3 and reroll FNP rolls of 1 for every model that has the rule in his unit


I've also seen that I haven't shared the warlords traits
1 one time per battle, you can chose to roll a die (can be any die : roll to hit, a save, a die of a LD test etc)
2 the character and the DC units within 12" have fleet when they charge
3 the warlord and its unit has rampage
4 the warlord gains fnp, if he alreaday has it add +1 to the fnp roll
5 the warlord gains rage
6 the warlord and all the DC units within 12" gains hatred (chaos deamons) and hatred (CSM)

Another odd thing
I have talked with the contact who sent me the pics : the assault squad and devastator seem to be the only updated entries of the supplement (the tank suqzdrons are just "grey boxes" like the CSM tanks).
It would mean that

-Tactical squads don't have acces to the grav cannon
-So dont' Sternguards
-Terminators keep their points values

This is surprising (particularly for the termis as I understand the fact that tactical go heavy flamers and deva go grav) but it has to be tempered unless we have the book handy

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"To a Space Marine, the boltgun is far more than a weapon; it is an instrument of Mankind's divinity, the bringer of death to his foes. Its howling blast is a prayer to the gods of battle."


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PostPosted: Wed Sep 14, 2016 4:05 pm 
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ajde de

Likvi, i ovi rade: "They can charge the turn they DS but count as disordered charge" tak da isti kurac.

konačno su stavili inferno pistol nazad, jebo ih ja.

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PostPosted: Wed Sep 14, 2016 4:33 pm 
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Brother Perun wrote:
ajde de

Likvi, i ovi rade: "They can charge the turn they DS but count as disordered charge" tak da isti kurac.

A jesi li jači od raptora?

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PostPosted: Wed Sep 14, 2016 4:36 pm 
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ja mislim da je cilj gw-a sve ove godine bio da naprave kaosovske igrače na sliku i priliku kaosovaca- zbunjeni, ljuti i nikada zadovoljni :lol:

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PostPosted: Wed Sep 14, 2016 5:27 pm 
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mkrulik@inet.hr wrote:
ja mislim da je cilj gw-a sve ove godine bio da naprave kaosovske igrače na sliku i priliku kaosovaca- zbunjeni, ljuti i nikada zadovoljni :lol:

A ne ne ne!
Samo sam poklonik IZI sheme a to je isto-za-isto, reciprocitet, ili nazovi to kako hoćeš.
Znači ako imaš dvije formacije koje su iste ili full slične, koja pobjeđuje?

A što se tiče "zbunjeni, ljuti i nikada zadovoljni":
Imao si pravo u subotu, mogu napravit listu koja je fluffy, interesantna i još može nekom udjeliti po p....(barem se nadam).

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PostPosted: Wed Sep 14, 2016 6:03 pm 
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to bi svi voljeli al to nikad tak nije bilo

kaj misliš zakaj ne igram vajt skarse već jedno 3 godine(izuzev kampanje)- ne volim već u startu bit toliko jači od protivnika- ja vidiš volim te anderdog vojske- s njima mi je gušt dobit ( a ak zgubim mogu reć da je kodeks loš :cool: )

no sve u svemu za nas kaj se igramo po podrumima i zajebavamo mislim da je knjigica ok(bar neki kurac imaš)

[smilie=orctrinque.gif]

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PostPosted: Thu Sep 15, 2016 6:23 am 
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Likvor wrote:
Brother Perun wrote:
ajde de

Likvi, i ovi rade: "They can charge the turn they DS but count as disordered charge" tak da isti kurac.

A jesi li jači od raptora?


naravno kad je to Dante i njegova garda :lol: :lol: :lol: raptori su na kraju ipak obični assault marinci po statovima, jel? ne znam pa pitam

i slažem se sa Krulikom, i ja volim igrati underdog vojske, pa igram sestre :lol: :lol: vi bar dobivate kodekse i nove modele :lol: :lol: :lol: :lol: :lol: ja dobijem WD kodeks i trebam biti hepi sa time jbg

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